S/U/M is the studio of Andre Caradec


Founded in 2002, the practice works across architecture, product, and art. We take projects from concept to production, from small-batch objects to large-scale public works.

Capabilities

In-house prototyping
A fully equipped workshop with CNC machining, robotic fabrication, and 3D printing enables rapid prototyping, detail refinement, and proof-of-concept development.

Local network
We collaborate with trusted local fabricators, artisans, and specialists, building custom teams around each project’s needs. This network allows agile problem-solving and tailored execution.

Offshore production
With partnerships spanning two decades, we manage offshore manufacturing at every scale—from precision small-batch runs to complex fabrication for large-scale artworks and architectural installations.

Approach
The process is iterative and collaborative. Each project begins with hunches, intuitions, and visions—early sparks that suggest where the work might go. From there, we craft tailored visualizations and curated physical prototypes, giving shape and texture to ideas while testing their performance. This blending of imagination and precision allows each project to evolve with both creative depth and technical clarity. By combining in-house resources, local expertise, and offshore reach, Sum supports projects through every stage of development.

Methodology
Sum draws on architecture, industrial design, advanced composites, and digital fabrication. Over the past twenty years, the studio’s projects have ranged from KidRunner (a multi-sport composite trailer) to custom sailboat systems to sculptural installations.

A practice of translation—carrying intuition into structure, and imagination into outcome.